So, this is a sequel to an old (which was of course, not that good) game I made. This time I tried to take advantage of the movement with the level design (its not that good though).

While this definitely isn't my best work, I think its quite fun to zip through the level! (I didn't include a speed-run timer for two reasons: laziness, and while the course is made for speed, it doesn't actually have much speed-run potential)

I made this game in the Godot game engine, made the art in aseprite, the music with Online Sequencer (its actually better than the ones I've dowloaded), and the sound effects with Audacity, although one of them I took from an old game of mine, and was made with Bosca Ceoli. The font came from Daniel Linssen - itch.io. They've made a bunch of really cool stuff.

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